RECENT
- Andersen, C. U. “Techniques of the face – on video conferencing art and politics.” Electronic Literature Organization, 2022.
- Andersen, C. U., & Pold, S. “Protest and Aesthetics in The Metainterface Spectacle.” ISEA – International Symposium on Electronic Arts 2022.
- Andersen, C.U. & Pold, S. B. (2022). “Aesthetic Computational Criticism – How to critically and technically engage with the Climate Crisis.” In Miguel Carvalhais, André Rangel, Luísa Ribas, Mario Verdicchio (eds.). The Book of X. i2ADS: Research Institute in Art, Design and Society. DOI: 10.24840/978-989-9049-26-0
FULL LIST
Books
- Andersen, C. U. & Pold, S., & (2018). The Metainterface: The Art of Platforms, Cities and Clouds. Cambridge, Massachusetts. London, England: MIT Press. 240 pages. (https://mitpress.mit.edu/books/metainterface)
(The Royal Library’s online version – from DK) - Andersen, C. U. & Pold, S. (eds.) (2011). Interface Criticism: Aesthetics Beyond Buttons. Aarhus University Press. 296 pages.(https://en.unipress.dk/udgivelser/i/interface-criticism/)
- Andersen, C. U. (2009). [The Aesthetic Interface – The Computer Game In An Interface Culture And The Interface In The Computer Game”] Det æstetiske interface: Computerspillet i en interfacekultur og interfacet i computerspillet, Digital Aesthetics Research Centre, 249 pages.
Book chapters
- Andersen, C.U. & Pold, S. B. (2022). “Aesthetic Computational Criticism – How to critically and technically engage with the Climate Crisis.” In Miguel Carvalhais, André Rangel, Luísa Ribas, Mario Verdicchio (eds.). The Book of X. i2ADS: Research Institute in Art, Design and Society. DOI: 10.24840/978-989-9049-26-0
- Andersen, C. U. & Pold, S. B. (2020). ”Metainterfacets æstetik og kulturindustri.” In J. Lund & U. Schmidt (eds). Medieæstetik. Forlaget samfundslitteratur.
- Andersen, C.U. & Pold, S. B. (2021). ”Interface”. In N. B. Thylstrup, D. Agostinho, A. Ring, C. D’Ignazio & Kristin Veel (eds.). Uncertain Archives. The MIT Press.
- Andersen, C. U. & Pold, S. B. (2015). ”How to Experience and Relate to Climate Change: The Role of Digital Climate Art.” In C. S. Paldam, & J. Wamberg (eds.), Art, Technology and Nature: Renaissance to Postmodernity (pp. 163-172). Ashgate.
- Andersen, C. U. & Pold, S. B. (2015). ”Manifest for kunstmuseet i en digital tidsalder.” In A. H. Larsen, R. Gade, & A. W. Hansen (eds.), Cybermuseologi: Kunst, formidling og museer i et digitalt perspektiv (s. 27-46). Aarhus: Aarhus University Press.
- Andersen, C. U., & Pold, S. B. (2015). ”Aesthetics of the Banal: ‘New Aesthetics’ in an Era of Diverted Digital Revolutions.” In D. M. Berry, & M. Dieter (eds.), Postdigital Aesthetics: Art, Computation And Design (pp. 271-288). Palgrave Macmillan. https://doi.org/10.1057/9781137437204 (Google books)
- Andersen, C. U. (2014). “Monopoly and The Logic of Sensation in Spacewar!” In O. Goriunova (ed.), Fun and Software. Exploring pleasure, paradox and pain in computing. Bloomsbury Academic. DOI: 10.5040/9781501300240.ch-009 /
- Andersen, C. U. & Pold, S. B. (2014). ”Controlled Consumption Culture: When Digital Culture Becomes Software Business”. In P. D. Miller, & S. Matviviyenko (eds), The Imaginary App (pp. 17-33). The MIT Press. (Google books)
- Andersen, C. U., & Pold, S. B. (2013). ”The Lost Illusions of an Amazonian Forkbomb: What Lies Beyond The Print Capitalism of The Gutenberg Galaxy?” In G. Cox, & T. Bazzichelli (red.), Disrupting Business: Art and Activism in Times of Financial Crisis (s. 125-141). Brooklyn: Autonomedia. DATA browser, Nr. 05. http://data-browser.net/db05.html
- Andersen, C. U., & Pold, S. B. (2013). ”Kan apps være kritiske? Mediekunstnerisk innovation i en kontrolleret forbrugskultur.” In K. Schiølin, & S. Riis (eds.), Nye spørgsmål om teknikken (p. 251-268). Aarhus: Aarhus University Press.
- Andersen, C. U., & Pold, S. B. (2012). ”Softwarebyens udfordring.” In M. Brynskov, K. Halskov, & L. Kabel (eds.), Byens digitale liv (pp. 26-33). Aarhus: Ajour.
- Andersen, C. U. (2011). ”Ludic Alternatives.” In P. Krajewski & V. Kutlubasis-Krajewska (eds.), Alternative Now Reader (pp. 25-30). The WRO Art Center.
- Andersen, C. U. (2011). “Writerly Gaming, Political Gaming.” In C. U. Andersen & S. Pold, (eds.), Interface Criticism: Aesthetics Beyond Buttons. Aarhus: Aarhus University Press.
- Andersen, C. U. & Pold, s. B. (2011). “Interface Criticism – Aesthetics Beyond Buttons [introduction]” In C. U. Andersen & S. Pold, (eds.), Interface Criticism: Aesthetics Beyond Buttons. Aarhus: Aarhus University Press.
- Andersen, C. U. (2009). ”Det semantiske interface.” In J. Lund, & M. Thygesen (eds.), Kunstværk og udsigelse (p. 109-128). Aarhus Universitet.
- Andersen, C. U. (2007). ”Computeren som våben, værktøj og legetøj: SAGE, NLS, Spacewar og 60’ernes digitale kultur.” In S. Pold, & L. K. Hansen (eds.), Interface: Digital kunst & kultur (pp. 43-80). Aarhus: Aarhus University Press.
- Andersen, C. U. (2005). ”Mellem illusion og virkelighed – Metal Gear Solid 2 som særegen æstetisk form.” In C. Jessen & B. K. Walther (eds.), Spillets verden (pp. 11-28). København: Danmarks Pædagogiske Universitetsforlag.
- Andersen, C. U. (2004). “Software Art and Cultures – People Doing Strange Things With Software.” In O. Goriunova & A. Shulkin (eds.), Read_me Software Art and Cultures (pp. 11-15). Aarhus: Digital Aesthetics Research Centre/Aarhus University Press.
Journal articles
- Andersen, C. U. & Pold, S. B. (2021). “The Metainterface Spectacle.” Electronic Book Review, 2021 (November). https://doi.org/10.7273/a7kb-r270
- Andersen C.U. & Pold, S. B. (2021). “The User as a Character, Narratives of Datafied Platforms.” Computational Culture 8 (July 2021). http://computationalculture.net/the-user-as-a-character-narratives-of-datafied-platforms/
- Andersen, C. U. & Cox, G. (2021). ”How To Refuse Research from The Ruins of Its Own Production.” Editorial, A Peer-Reviewed Journal About 10(1). 4-13.
- Andersen, C. U. & Cox, G. (2020). “Before and After The Network” Editorial, A Peer-Reviewed Journal About 8(1), 4-7.
- Andersen, C. U. & Cox, G. (2019). ”Feeling, Failure, Fallacies.” Editorial, A Peer-Reviewed Journal About 8(1), 4-10.
- Andersen, C. U. (2018). “UTOPIA and the Metainterface.” Stages (Design & Empire), 2018(7). <https://www.biennial.com/journal/issue-7/utopia-and-the-metainterface>
- Andersen, C. U., Nesheim, E., Swanstrom, E., Rettberg, S., & Pold, S. (2018). “Always Inside, Always Enfolded into the Metainterface: A Roundtable Discussion.” Electronic Book Review, 2018 (December). <http://electronicbookreview.com/essay/always-inside-always-enfolded-into-the-metainterface-a-roundtable-discussion/>
- Andersen, C. U., & Pold, S. (2018). “The Metainterface of the Clouds.” Electronic Book Review, 2018 (October). <https://electronicbookreview.com/essay/the-metainterface-of-the-clouds/>
- Andersen, C. U. & Pold, S. (2018). ”Interface Mythologies: Xanadu Unraveled.” Interface Critique, 1(1), 12-20. DOI: 10.11588/ic.2018.0.44738
- Andersen, C. U. & Cox, G. (2018). “Most and Least of Research Value/s.” Editorial. A Peer-Reviewed Journal About, 7(1). 4-7. DOI: https://doi.org/10.7146/aprja.v7i1.115055
- Andersen, C. U. & Cox, G. (2017). “Machine Research.” Editorial. A Peer-Reviewed Journal About, 6(1). 4-6. DOI. https://doi.org/10.7146/aprja.v6i1.116006
- Andersen, C. U. & Cox, G. (2016). “Excessive Research.” Editorial. A Peer-Reviewed Journal About, 5(1). 4-7. DOI. https://doi.org/10.7146/aprja.v5i1.116035
- Andersen, C. U. & Cox, G. (2015). “Datafied Research.” Editorial. A Peer-Reviewed Journal About, 4(1). DOI. https://doi.org/10.7146/aprja.v4i1.116100
- Andersen, C. U., Cox, G. & Papadopoulos, G. (2014). “Post-Digital Research.” Editorial. A Peer-Reviewed Journal About, 3(1). DOI. https://doi.org/10.7146/aprja.v3i1.116067
- Andersen, C. U., & Riis, M. S. (2014). ”A Dialogue on Cassette Tapes and their Memories.” A Peer-Reviewed Journal About, 3(1). DOI. https://doi.org/10.7146/aprja.v3i1.116095
- Andersen, C. U. & Pold, S. B. (2014, jan 10). “Manifesto for a Post-Digital Interface Criticism: Six aspects of the interface that are important to address to critically reflect contemporary digital culture.” In The Operative Image, The New Everyday – MediaCommons Project. http://mediacommons.org/tne/pieces/manifesto-post-digital-interface-criticism
- Andersen, C. U. & Pold, S. B. (2014). ”Post-digital Books and Disruptive Literary Machines: Digital Literature Beyond the Gutenberg and Google Galaxies.” Formules/Revue Des Creations Formelles, 2014(18), 164-183.
- Andersen, C. U., Bazzichelli , T., Beverungen, A, Cox, G., Gansing, K. (2013). “#BWPWAP: how can we save research from itself?” Editorial. A Peer-Reviewed Newspaper, 2(1). 2-2. DOI. https://doi.org/10.7146/aprja.v2i1.121120
- Andersen, C. U., & Pold, S. B. (2013). “The Marketization of Net Art. “A Peer-Reviewed Newspaper, 2(1), 6-7.
- Andersen, C. U., Bazzichelli , T., Cox, G., Gansing, K. (2012). “In/Compatible Research – Introduction” Editorial. A Peer-Reviewed Newspaper, 1(2). 2-2.
- Andersen, C. U., & Pold, S. B. (2012). “Controlled consumption interfaces.” A Peer-Reviewed Newspaper, 1(2), 24-24.
- Andersen, C. U., & Pold, S. B. (2012). ”Competing Compatibilities.” A Peer-Reviewed Newspaper, 1(2), 4-4.
- Andersen, C. U., Cox, G. & Lund, J. (2011). “Public Interfaces – Introduction.” Editorial. Public Interfaces, 1(1). 2-2.
- Andersen, C. U., & Pold, S. B. (2011). ”Digital Art and Culture After Industry?” Public Interfaces 1(1), 19-19.
- Andersen, C. U., & Pold, S. B. (2011). ”The Patterns of Software Cities.” Public Interfaces 1(1), 2-3
- Andersen, C. U. & Pold S. B. (2011). ”The Scripted Spaces of Urban Ubiquitous Computing: The experience, poetics, and politics of public scripted space.” The Fibreculture Journal, 2011(19), 110-125.
- Andersen, C. U. (2007). Kode-performance og kode-æstetisering: Live coding som softwarekritik. Passepartout, (27), 10-23.
- Andersen, C. U. (2003). ”Fra Windows til sanserum: Om grundlaget for en æstetisk dimension af digitale rum.” Passage, (48), 55-67.
- Andersen, C. U. (1998). “Célines kærlighed til Proust: om antisemitisme, talesprog, “Rejse til nattens ende” og “På sporet af den tabte tid.”” K og K, 26(1), 79-96.
Conference proceedings
- Andersen, C. U. “Techniques of the face – on video conferencing art and politics.” Electronic Literature Organization, 2022.
- Andersen, C. U., & Pold, S. “Protest and Aesthetics in The Metainterface Spectacle.” ISEA – International Symposium on Electronic Arts 2022.
- Andersen, C. U., & Pold, S. (2016). ”In a New Situation, We Need a New Situationism: Manifesto for a smart city.” In T. M. Figuerola , & J. L. Marzo (eds.), Interface Politics: 1st International Conference 2016 (pp. 249-257). Barcelona: Gredits. Publicaciones Gredits, No.. 4. http://www.gredits.org/wp-content/uploads/2016/11/Publicacions_Gredits_04_V2_web.pdf
- Andersen, C. U. (2015). ”The Urban Myths of Open Data.” In D. Charitos & M. Meimaris (eds.) Proceedings to Hybrid City 3rd International Conference, Athens, Greece. https://www.academia.edu/13795948/The_Urban_Myths_of_Open_Data / https://www.academia.edu/78755401/The_urban_myths_of_open_data
- Pold, S., Bertelsen, O. W., Koefoed Hansen, L., Andersen, C. U., Bardzell, S., & Bardzell, J. (2015). Criticism – for Computational Alternatives. In O. Bertelsen, & K. Halskov (eds.), Critical Alternatives, 5th decennial Aarhus Conference: conference proceedings, conference papers Department of Computer Science, Aarhus University. Aarhus Series on Human Centered Computing, 1(1), https://doi.org/10.7146/aahcc.v1i1.21621
- C. U. Andersen & S. Pold, 2012. “Post-digital Books and Disruptive Literary Machines: What is Digital Literature Beyond the Gutenberg and Google Galaxies – When the Digital Revolution Has Been Cancelled?” Chercher le texte, Electronic Literature Organisation, Paris.
- C. U. Andersen & S. Pold, 2012. ”Occupation of the Open City,” ACM MAB’12, 4th Media Architecture Biennale Conference, Aarhus, pp. 1-4. doi>10.1145/2421076.2421077
- C. U. Andersen & S. Pold, 2011, “Is There a Conceptual Gap Between Art and Business?” ISEA 2011, Istanbul. http://www.isea-archives.org/docs/2011/proceedings/ISEA2011_Full_Proceedings.pdf
- C. U. Andersen & S. Pold, 2011, “The Kind of Problem a Software City is” ISEA 2011, Istanbul. http://www.isea-archives.org/docs/2011/proceedings/ISEA2011_Full_Proceedings.pdf
- Andersen, C. U. & Pold, S. (2010). ”Participatory Pyramids: An Interface for Climate Change?” In ISEA2010 Ruhr: Conference Proceedings (pp. 165-167). Revolver Publishing.
- Andersen, C.U. (2009) “Vampires: Network Games Challenging the Game.” AoIR 09, Copenhagen (manuscript)
- Andersen, C.U. (2009). “Reklamespillets genrer, retorik og netværk.” (arbejdspapir).
Edited Journals
- Andersen, C. U., & Cox, G. (2020). A Peer-Reviewed Journal About Research Networks, 9(1)
- Andersen, C. U., Cox, G. et al. (2020). Research Networks: A Peer-Reviewed Newspaper, 9(1)
- Andersen, C. U., & Cox, G. (2019). A Peer-Reviewed Journal About Machine Feeling, 8(1)
- Andersen, C. U., Cox, G. et al. (2019). Machine Feeling: A Peer-Reviewed Newspaper, 8(1)
- Andersen, C. U., & Cox, G. (2018). A Peer-Reviewed Journal About Research Values, 7(1)
- Andersen, C. U., Cox, G. et al. (2018). Research Values: A Peer-Reviewed Newspaper, 7(1)
- Andersen, C. U., & Cox, G. (2017). A Peer-Reviewed Journal About Machine Research, 6(1)
- Andersen, C. U., Cox, G. et al. (2017). Machine Research: A Peer-Reviewed Newspaper, 6(1)
- Andersen, C. U., & Cox, G. (2016). A Peer-Reviewed Journal About Excessive Research, 5(1)
- Andersen, C. U., Cox, G. et al. (2016). Excessive Research: A Peer-Reviewed Newspaper, 5(1)
- Andersen, C. U., & Cox, G. (2015). A Peer-Reviewed Journal About Datafied Research, 4(1).
- Andersen, C. U., Cox, G. et al. (2015). Datafied Research: A Peer-Reviewed Newspaper, 4(1).
- Andersen, C. U., Cox, G., Papadopoulos G. (2014). A Peer-Reviewed Journal About Post-Digital Research, 3(1).
- Andersen, C. U., Cox, G., Papadopoulos, G. (2014). Post-Digital Research: A Peer-Reviewed Newspaper, 3(1).
- Andersen, C. U., & Cox, G. (2013). A Peer-Reviewed Journal About #BWPWAP, 2(1).
- Andersen, C. U., Cox, G., Bazzichelli, T., Beverungen, A. & Gansing, K. (2013). #BWPWAP: A Peer-Reviewed Newspaper, 2(1).
- Andersen, C. U., & Cox, G. (2012). A Peer-Reviewed Journal About In/Compatible Research, 1(2).
- Andersen, C. U., Bazzichelli , T., , Cox, G., Gansing, K. (2012). In/Compatible Research: A Peer-Reviewed Newspaper, 1(2).
- Andersen, C. U., Cox, G. & Lund. J. (2011). Public Interfaces, 1(1).
Other publications
- Andersen, C. U., Bechmann, A., Brügger, N., Brynskov, M., Holst, M. K., Markham, A., & Thomsen, M. R., (2016). A Digital Strategy for Arts: Digital Arts’ White Paper on AU’s Digital Strategy 2016, Aug. 31, 2016.
- Pold, S. B., & Andersen, C. U. (2013, jan 29). The Printing Press of Ebooks: Where to Shelve the Gutenberg Galaxy in the Amazon Cloud?. Arnolfini Gallery. http://project.arnolfini.org.uk/the-project-formerly-known-as-kindle-forkbomb
- Andersen, C. U., & Rohde, A. L. (2012). Et brand skal kunne spilles. Markedsfoering, (6), 48-48.
- Andersen, C. U. (2009). “Annoying Japanese Child Dinosaur: Avatars’ portraits and synthetic performances by Eva and Franco Mattes aka 0100101110101101.org.” In Enter Action – digital art now: Aros, Catalogue in English & Danish (pp. 100-101). Aarhus: ARoS.
- Andersen, C. U., (trans.), Shulgin, A., & Goriunova, O. (2006). ”Pengenes, magtens og berømmelsens censur.” In KP 60: kunsten og censuren (pp. 55-63). Århus: Kunstnernes Påskeudstilling.
- Andersen, C. U. (2006). ”Der er nok at tage fat på for computerspilsforskerne.” it-vest NYT, (24).
- Andersen, C. U. (2006). ”Serious Games.” Digital Experience: http://www.digitalexperience.dk/?author=5
- Andersen, C. U. (2006). ”Er computerspil andet end spild af tid?” Humaniora, (1), 20-23.
- Andersen, C. U. (2004). Computerspiluddannelser i England. Report for IT Vest.